Abstract
Gamification has been increasing in popularity in a variety of online context, including online learning. However, its impact on intrinsic motivation is still unclear. In this research, we carried out an experiment to assess the impact of providing two gamification features in an online learning system — point and leaderboard — on intrinsic motivation.
| Original language | American English |
|---|---|
| Journal | Lecture Notes in Computer Science |
| Volume | 10923 |
| DOIs | |
| State | Published - Jul 1 2018 |
Keywords
- E-learning
- Gamification
- Intrinsic motivation
- Leaderboard
- Motivation
- Online learning
- Points
Disciplines
- Business
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