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A Virtual Environment for Enterprise Engineering Education

  • Can Saygin
  • , Benjamin Lloyd Dow
  • , Raymond Michael Kluczny
  • , Majdi Najm
  • , Scott Erwin Grasman
  • Missouri University of Science and Technology

Research output: Contribution to journalArticlepeer-review

Abstract

Several resources highlight the need to effectively use modern technology to gain more productive and rewarding undergraduate science, mathematics, engineering, and technology education. In addition to the growth of information technology, the importance of hands-on practice and active learning has been highlighted in various resources. These factors, coupled with inadequate and insufficient real-world experiences in undergraduate education, have become a major reason for under-qualified and under-employed graduates. This paper discusses the creation of the University of Missouri Virtual Enterprise, which provides context for development of learning modules for enterprise engineering education. This approach will improve the undergraduate education experience by developing, and introducing into the classroom, a variety of real-world enterprise engineering concepts developed in coordination with on-going research projects.

Original languageAmerican English
Pages (from-to)8247-8253
Number of pages7
JournalProceedings of the 2003 American Society for Engineering Education Annual Conference & Exposition
StatePublished - Jan 1 2003
Event2003 ASEE Annual Conference and Exposition: Staying in Tune with Engineering Education - Nashville, TN, United States
Duration: Jun 22 2003Jun 25 2003

ASJC Scopus Subject Areas

  • General Engineering

Keywords

  • Active learning
  • Education
  • Hands-On Practice
  • Information technology

Disciplines

  • Business
  • Computer Sciences
  • Operations Research, Systems Engineering and Industrial Engineering

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