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A Logic Programming Model of the Game of Sprouts

  • Missouri University of Science and Technology

Research output: Contribution to journalArticlepeer-review

Abstract

The Game of Sprouts Has Intrigued Mathematicians for Nearly Twenty Years. This Paper Describes a Representation Scheme Which Simplifies Much of the Geometry of the Game. using This Representation, We Develop a Prolog Program Which Will Play Sprouts. It is Hoped that the Program Will Prove to Be a Useful Research Tool in Finding the Key to a Winning Strategy for Sprouts and that the Representation Will Serve as a Useful Model for Studying Planar Graphs. © 1987, ACM. All Rights Reserved.

Disciplines

  • Computer Sciences
  • Mathematics
  • Statistics and Probability

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